The Craftlands is place of magic and archaic wonder beyond Earth, characterized primarily by dense forest and moors. The terrain is diverse, from dense forests, rolling plains, valleys, and hilled areas. The land is divided in half, with the Westrealms to the west of the Borderlands and the Cursed Realms to the easter territories.
THE WESTREALMS The western regions of the craftlands; home to the humans of Craftlands and numerous other creatures besides. The Westrealms are mostly forest, with the capital city of the Craftlands cradled in the midst of of it. Most of the buildings in the larger towns are all made of white sandstone, marble, or wood.
ELOHIM Nestled on the divide between the Colorwoods and the Elderwoods, Elohim is the capital and the largest organized town in the Craftlands. At the center of the town is The Summer Palace, the well furnished and staffed home of all the past Craft Kings and Queens. Elohim is the location of one of the three gateways between Earth and The Craftlands.
THE REEDWOODS One of the four forests of the Westrealms, the reedwoods are populated mostly by wild creatures. The few humans who inhabit the wood are those of enough skill to risk the danger of living so close to the borderlands.
THE ELDERWOODS One of the four forests of the Westrealms, the Elderwoods are named for the massive size and age of their trees. The canopy towers not just feet but miles over head. The Elderwoods are most densely populated with Salamanders and Wyrms, making it a dangerous place.
THE COLORWOODS One of the four forests of the Westrealms, the Colorwoods are named for the strange nature of the trees that form it. The wood is full of growths whose leaves retain the autumn colors of red, yellow, orange, and gold all year round even when blanketed beneath feet of snow. The Colorwoods have numerous human villages located among the trees.
FOREST OF THE FIRST QUEEN One of the four forests of the Westrealms, The Forest of the First Queen was named for being the birthplace of the Craftland's first Craft Queen. The Forest of the First Queen is composed of trees with pure black bark called Moon Trees, crowned by a canopy of leaves that remain pale, silver white all year round.
VALLEY OF ORIGINS The western most border of the Westrealms, the Valley is a relatively safe place and so is the location of many towns, cities, and nomad clans.
LAKE MAEB Lake Maeb is the home to most of the drake of the Craftlands and the safest time to venture near is in the winter, when the beasts spend most of their time hibernating. The lake is named for the fourth Craft Queen.
THE WESTERN CAVES A series of caverns and tunnels that that lead into the rocky underground. The caverns are easy to get lost in and the tunnels can go on for miles in some places. However, it's a popular place for the braver miners as the caves are rich in precious gemstones.
THE CIR RIVER Starting near the borderlands and finishing up going out into Lake Maeb through the western woods, the Cir river is the largest river in the Craftlands, and it runs all through the Westrealms. One of the quickest modes of travel, boats move up and down the river frequently.
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THE CURSED REALMS The eastern regions of the craftlands, whose majority is made by swamps and moors and dark woods. A mist coats the entire eastern region Cursed realms, turning the would be sunlight into a dull gray luminescence that barely pierces the density of the fog. A region of dark beauty, with a series of great hills forming its western most borders. Most of the Cursed towns are constructed of dark metals, black marble, pewter, or dark stained woods.
CARTHAK Located on a large cliff near the highest peak of the Carthak mountains, Carthak is the capital of the Cursed Realms and the largest city in The Cursed Realms and the entire Craftlands, for that matter.
THE BAROKAI HILLS One of the only two land masses in the Cursed realms that isn’t shrouded in fog. The hills are the westtern most border of the Cursed realms and a door in one of the hills, serves as the second of the three transport areas from Earth to the Craftlands.
THE THISTLEWOODS One of the two woods that form part of the Cursed realms. Once the Thistlewoods were part of the Westrealms, however the Cursed took possession of it during a war centuries ago, changing the borders of the Cursed realms completely. More importantly the Thistlewoods harbors the third transport location, a limestone cave just near the western edge of the forest.
THE EREBUS MOOR One of the two moors that form part of the Cursed realms. The Erebus moor is home to mostly wild life and the more feral of cursed.
THE CRUCIS MOOR One of the two moors that form part of the Cursed realms. The Crucis moor had numerous Cursed villages and towns.
THE BLACK VALLEY A great expanse of flat lands and open lakes separating the Thistlewood, the Weywoods, The Erebus Moor, and the Crucis Moor. The eastern region of the valley harbor a string of Cursed villages and clans.
THE WEYWOODS One of the two woods that form part of the Cursed Realms.
THE CARTHAK MOUNTAINS One of the only two land masses in the Cursed realms that isn’t shrouded in fog. The Carthak mountains are the eastern most border of the Cursed Realms. The peak of the mountain is always cold and covered in snow and there are numerous cities, towns, and clans among the cliffs, caverns, and ranges of the mountain.
THE IMLAN RIVER Starting near a lake in the the Thistlewoods and finishing up going up into a waterfall that cascades over one of the peaks, the Imlan river is the second largest river in the Craftlands, and it runs through the southern portion of The Cursed Realms all the way up into the mountains.